AI Insights · Timothy · April 2022
Top 5 Drama Games on iOS in Australia - Q1 2022
Explore the performance of the top 5 drama games on iOS in Australia for Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends for the top 5 drama games on iOS in Australia. Here’s a detailed look at their performance in terms of downloads, revenue, and active users.
Episode - Choose Your Story from Episode Interactive experienced fluctuations in its weekly revenue, starting at around $54.9K and peaking at approximately $83.4K in the first week of January, before gradually declining to about $33.8K by mid-March. Weekly downloads followed a downward trend, beginning at 10.7K and ending at 3.3K by the end of March. Active users also saw a decline from 22.3K in late December to 11.3K by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. maintained a relatively stable revenue stream, starting at $19.4K and slightly fluctuating before ending the quarter at $14.1K. Downloads started at 2.1K, dipped to around 900 by late February, and then rose to 1.8K by the end of March. Active users saw an initial decline from 5.2K to around 3.2K but recovered to 4.6K by the end of the quarter.
Choices: Stories You Play from Pixelberry Studios had a consistent revenue, starting at $17.7K, slightly increasing to $18.4K, and then stabilizing around $15.2K. Downloads showed a downward trend from 1.6K to 843 by the end of March. Active users saw a peak of 12.4K in early January but dropped to 9.2K by the end of the quarter.
My Fantasy: Choose Your Story by TP Kiki LLC saw a significant drop in revenue from $13.9K to $5.2K over the quarter. Downloads followed a similar trend, beginning at 4.7K and dropping to 876 by the end of March. Active users decreased from 6.2K to 4.6K over the same period.
MeChat - Interactive Stories by PlayMe Studio had a varied revenue pattern, starting at $11.8K, dropping to $4.7K, and then recovering to $6.5K by the end of March. Downloads started at 2.8K, peaked at 6.2K in early January, and then fell to 1.3K by the end of the quarter. Active users showed an increase from 3.5K to 7.3K in early January but settled at around 3K by the end of March.
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